Friday, 10 February 2012

Open art project - upgrade

It's been a while since I last mentioned my website. As I haven't been doing much to it, that's until recently!

canvas at maximum zoom
 here's an interesting comparison of the change over the last year-ish:

I have been working on a complete re-write, almost from scratch, but keeping the old drawings. The main improvements are / will be:
  • HTML5 canvas using javascript - no more slow, buggy, horrible flash! (I hate you adobe).
  • device reach - it will now (probably) work on pretty much everything (including mobiles and apple products)
  • better user interface - zoom in using sroll wheel, or buttons. far quicker and more intuitive.
  • faster - 42KB+ on flash down to 7KB on javascript. better zoom, faster image loading.
  • link to location - as you move around the address bar changes, so you can link people to your drawing.
  • bugs fixed - many bugs caused by flash action script being a terrible language have been fixed.
  • more drawing tools - I am planing to make many more tools. (WIP)
  • colour palette - should be more user friendly and better colours. (WIP)
You can trial the new HTML5 version if you like. drawing is disabled for now, to stop any possible damage.

No comments:

Post a Comment